Showing posts with label photoshop CS3. Show all posts
Showing posts with label photoshop CS3. Show all posts

Thursday, January 10, 2008

Leon Sullivan Way


I am learning how to make panoramic photos. This is kind of a cheater method -- I took several photos, pivoting from one side to the other, overlapping each photo by about 1/3. Then, I put them in photoshop (CS3) and it actually analyzes the photos and overlaps and rotates them to fit. The result is pretty neat! Click the photo above for a larger image, or go here to see even bigger versions.

I like how the perspective is distorted. It would have to be, because you're looking at 180 degrees simultaneously. It reminds me of the really old panoramic photos made with special cameras back at the turn-of-the-century.

I will definitely have to experiment with this some more.

Friday, November 09, 2007

Another Miniaturized Shot


I'm still experimenting with miniaturizing photo scenes, but I really like the way this one turned out.

Thursday, November 08, 2007

Rotoscoping

I am such a spoiled art teacher.

Art is expensive, and nobody's going to argue that fact. And there are so many art media to try, it can really begin to get expensive to have an art program if you want to give kids a well-rounded art with experiences in a lot of different materials. My program is pretty expensive to have in a school because I think kids need to experience everything from traditional media (paints, pastels, etc...) to modern art media (film, animation, photography) and that can really add up.

So, imagine my surprise when I asked for 5 licensed copies of Photoshop CS3... and actually got it! Not that my school doesn't supply me with the things I need for my program, but because they supply pretty much everything I ask for and this program costs about $600 straight off the shelf.

Now that I have it, I have to learn how to use it. Luckily, my friend David from Carrot Revolution pointed me toward a really neat collaborative video project he's starting -- Rotoball. The project involves rotoscoping, which is basically like tracing over video and then discarding the video layer so all that remains is the drawing. (Find out more about rotoscoping here.) So far today, I've been messing around with the program and came up with this:

I cheated and used filters instead of drawing on a seperate layer, but you get the idea. I got the general idea of how it works, so now I'm going to try rotoscoping in earnest. :)